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Experiments (asymmetric player boards)

Each player plays one experiment board that gives asymmetric starting tiles and abilities. Base game has A–D; Court of Progress adds E and F.

Last verified 2026-07-11

An experiment is a small asymmetric module — a set of technology tiles and unique action tiles — that gives each player a distinct starting engine. The base game includes experiments A, B, C and D. Court of Progress adds E (Councillor) and F (Engineer). The Patrons Set attaches a one-time Patron ability to each experiment.

Common mistakes

  • Ignoring your experiment's strengths and playing a generic strategy.

Related rules

Sources & verification (3)