Knowledge
Glossary & symbols
Plain-language definitions of Nucleum terms. Symbols shown are original abstract text badges, not reproductions of the game's iconography.
- The action that powers your buildings using coal and/or uranium for rewards and end-game VP.
- An asymmetric player module (A–F) giving unique starting tiles and abilities.
- Placing mines and turbines to produce resources.
- An intermediate scoring moment triggered by marker/milestone progress.
- A card (from the Patrons Set) tied to an experiment, granting a powerful one-time ability.
- A turn option that returns your played action tiles to your pool and grants income instead of playing a tile.
- The game's coin currency, spent chiefly to build.
- Placing an urban building (residence, factory, or laboratory) into a city in your network.
When: When resolving an action tile that offers Energize.
When: Assigned during setup; used all game.
Watch out: Experiments E and F require the Court of Progress board.
When: Triggered during play.
Watch out: Exact scoring thresholds should be confirmed against the rulebook.
When: On your turn, as an alternative to playing an action tile.
Watch out: It is a turn choice, not a free between-turns refresh.